Samsung Galaxy XR · Reported Feature

Eye, hand, and face tracking, no controller

What we’re expecting

Galaxy XR uses eye tracking, hand tracking, and face tracking as primary inputs. You can fully operate the headset without touching anything. Optional controllers ($250 extra) add precision input for gaming. Controllers sold out within 2 hours of launch day.

Samsung's Galaxy XR headset lets you control everything by looking. No hand waving, no controllers, nothing in your hands. A demo had someone planting virtual flower seeds using eye gaze alone, a break from headsets that still make you pinch, point, or hold something. Whether it holds up on complex tasks is unknown, but eyes-only control is harder to pull off than it sounds.

Sources reporting this (3)

Galaxy XR Helps Reimagine Blood Donation Experiences for Donors WorldwideSamsung Newsroom · Jun 11, 2026
Samsung uses the Galaxy XR to make blood donation more comfortableSamMobile · Jun 12, 2026
Galaxy XR 2D Apps into 3D: How Google's Auto-Spatialization WorksVirtual Reality News · Apr 8, 2026