What we’re expecting
Galaxy XR uses eye tracking, hand tracking, and face tracking as primary inputs. You can fully operate the headset without touching anything. Optional controllers ($250 extra) add precision input for gaming. Controllers sold out within 2 hours of launch day.
Samsung's Galaxy XR headset lets you control everything by looking. No hand waving, no controllers, nothing in your hands. A demo had someone planting virtual flower seeds using eye gaze alone, a break from headsets that still make you pinch, point, or hold something. Whether it holds up on complex tasks is unknown, but eyes-only control is harder to pull off than it sounds.