Three outward-facing cameras sit in the frames: one on each side for hand tracking and gesture detection, and a third in the center for photos, video, and visual context for Gemini queries. Confirmed in hands-on demos at Google I/O 2026.
Xreal's Project Aura glasses have three outward-facing cameras built into the frames: one on each side to track your hand gestures and understand the space around you, and a center camera for photos, video, and feeding visual context to Google's Gemini AI. Splitting the job across three cameras instead of one means hand tracking doesn't compete with the capture lens for processing, each camera does one thing.
What cameras do smart glasses have?
Across the category · your product highlighted · each value tagged by confidence.
| Product | Cameras | Type | Resolution | Video |
|---|---|---|---|---|
| Xreal AuraExpected2 hand-tracking + 1 capture (photo/video, Gemini visual context) | 3 | — | — | — |
| Apple GlassesExpected1 capture (photo/video/Visual Intelligence) + 1 wide-angle (Siri/spatial sensing) | 2 | — | — | — |
| Meta Ray-Ban Gen 3Highly expectedcapture (photo/video) | 2 (reported) | — | iPhone 13-equivalent (reported) | — |
| Meta Ray-Ban Gen 2Confirmedcapture (photo/video) | 1 | RGB | 12MP | 3K at 30fps |
| Meta GlassesConfirmedcapture (photo/video) | 1 | RGB | 12MP | 3K Ultra HD @ 30fps |
| Samsung Galaxy GlassesHighly expectedcapture (photo/video) | 1 | RGB | 12MP | — |
| Snap SpecsExpected2 RGB (photo/video) + 2 IR (computer vision, hand tracking, environment mapping) | 4 | 2 RGB + 2 IR | — | — |